JackIt/addons/imjp94.yafsm/scenes/state_nodes/StateInspector.gd

12 lines
282 B
GDScript

extends EditorInspectorPlugin
const State = preload("res://addons/imjp94.yafsm/src/states/State.gd")
func _can_handle(object):
return object is State
func _parse_property(object, type, path, hint, hint_text, usage, wide) -> bool:
return false
# Hide all property
return true