Momentum/Pickup.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://tiles.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 32, 32, 32, 32 )
[node name="Pickup" type="Sprite"]
texture = SubResource( 1 )
offset = Vector2( 16, 16 )