[gd_resource type="AudioBusLayout" load_steps=2 format=3 uid="uid://ebgb0ivr3sff"] [sub_resource type="AudioEffectDistortion" id="AudioEffectDistortion_uyaca"] resource_name = "Distortion" mode = 3 pre_gain = 5.0 keep_hf_hz = 3600.0 drive = 0.7 post_gain = -5.0 [resource] bus/1/name = &"Announcer" bus/1/solo = false bus/1/mute = false bus/1/bypass_fx = false bus/1/volume_db = 0.0 bus/1/send = &"Master" bus/1/effect/0/effect = SubResource("AudioEffectDistortion_uyaca") bus/1/effect/0/enabled = true bus/2/name = &"Music" bus/2/solo = false bus/2/mute = false bus/2/bypass_fx = false bus/2/volume_db = 0.0 bus/2/send = &"Master"