diff --git a/pages/corru-map.md b/pages/corru-map.md new file mode 100644 index 0000000..b61c780 --- /dev/null +++ b/pages/corru-map.md @@ -0,0 +1,19 @@ +--- +title: "corru.observer Map" +layout: "main" +--- +[corru.observer](https://corru.observer) is a great adventure game, and like all adventure games someone eventually had to make a map of it, so this is that. It's horribly tangled but that's just what Akizet's memories look like! + + +Some notes: + - It's not finished yet! + - This map contains heavy spoilers! It's mainly for people who have already played most of the game and just want to find the things they missed. I might make a spoiler-lite version in the future! + - For 3D pages (blue) directions shown are correct within a room (e.g. if the map shows you can enter a room from the north, and there's an exit to the south, there is an exit opposite you in-game), but may be inconsistent between rooms. I've tried my best to keep them consistent where I can, though. + - For 2D pages (green), the positions that links connect to the page show roughly where on the page the link is located; for example, on the localhost page, the arrow for "THE_VOID" gate leads from the top, and the link is towards the top of the page. + - I've tried to capture most of the various weirdness (like "Our Vessel" being able to move), but there's undoubtedly stuff I've missed, it's a weird game! + + +Last updated: Episode 3 + + +