Added collision shapes and navigation regions to corner tiles.
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parent
28651c6811
commit
476b6b97b5
16
tiles.tscn
16
tiles.tscn
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@ -48,14 +48,14 @@ vertices = PackedVector3Array(-0.75, 0.75, -0.75, -0.75, 0, 0.75, 0.75, 0.75, 0.
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polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)]
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agent_radius = 0.2
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_xlp04"]
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points = PackedVector3Array(1, -0.5, -1, -1, -0.5, 1, 1, 0.5, 1, 1, -0.5, 1)
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[sub_resource type="NavigationMesh" id="NavigationMesh_341ea"]
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vertices = PackedVector3Array(-1, 0, -1, -1, 0, 1, 1, 0.75, 1, 1, 0, -1)
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polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)]
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agent_radius = 0.0
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_7ivye"]
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points = PackedVector3Array(-1, -0.5, -1, 1, -0.5, -1, -1, -0.5, 1, 1, 0.5, 1, 1, -0.5, 1)
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[node name="Tiles" type="Node3D"]
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[node name="Cube" type="MeshInstance3D" parent="."]
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@ -107,13 +107,13 @@ mesh = ExtResource("2_d6bvg")
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 2, 0, 2)
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mesh = ExtResource("3_7ivye")
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[node name="StaticBody3D" type="StaticBody3D" parent="Ramp Outer Corner"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Ramp Outer Corner/StaticBody3D"]
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shape = SubResource("ConvexPolygonShape3D_xlp04")
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[node name="NavigationRegion3D" type="NavigationRegion3D" parent="Ramp Outer Corner"]
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navigation_mesh = SubResource("NavigationMesh_341ea")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Ramp Outer Corner/NavigationRegion3D"]
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mesh = ExtResource("4_vra4g")
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[node name="StaticBody3D" type="StaticBody3D" parent="Ramp Outer Corner"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Ramp Outer Corner/StaticBody3D"]
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shape = SubResource("ConvexPolygonShape3D_7ivye")
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