Add image assets from prototype.
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[submodule "addons/GPUTrail"]
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path = addons/GPUTrail
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url = https://github.com/celyk/GPUTrail.git
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Subproject commit 8e3931ccc038729ed667d7e4eec052f78b5a026f
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://denfapnjlvmku"
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path.s3tc="res://.godot/imported/bullet.png-233c01ebf7a36dda9b4884fdef5413e0.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/images/bullet.png"
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dest_files=["res://.godot/imported/bullet.png-233c01ebf7a36dda9b4884fdef5413e0.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bk00ob4e7jyyi"
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path="res://.godot/imported/resources.png-18a8ed85be40ec3d533aa02211f35c88.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/images/resources.png"
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dest_files=["res://.godot/imported/resources.png-18a8ed85be40ec3d533aa02211f35c88.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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