Add vision preview light.
This commit is contained in:
parent
b682981a26
commit
94425bbd6c
|
@ -0,0 +1,14 @@
|
||||||
|
[gd_scene format=3 uid="uid://d0dvo6n5onnni"]
|
||||||
|
|
||||||
|
[node name="Vision Preview Light" type="OmniLight3D"]
|
||||||
|
light_color = Color(0.491223, 1, 0, 1)
|
||||||
|
light_indirect_energy = 0.0
|
||||||
|
light_volumetric_fog_energy = 0.0
|
||||||
|
light_negative = true
|
||||||
|
light_specular = 0.0
|
||||||
|
light_bake_mode = 0
|
||||||
|
light_cull_mask = 4294967289
|
||||||
|
shadow_enabled = true
|
||||||
|
shadow_caster_mask = 4294967289
|
||||||
|
omni_range = 43.0
|
||||||
|
omni_attenuation = -0.4
|
Loading…
Reference in New Issue