Disable physics interpolation on bullets and conveyors.
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@ -55,6 +55,7 @@ consumers = [null]
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metadata/_custom_type_script = "uid://c4fquatkjmsgu"
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metadata/_custom_type_script = "uid://c4fquatkjmsgu"
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[node name="MultiMeshInstance3D" type="MultiMeshInstance3D" parent="."]
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[node name="MultiMeshInstance3D" type="MultiMeshInstance3D" parent="."]
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physics_interpolation_mode = 2
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multimesh = SubResource("MultiMesh_6iypd")
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multimesh = SubResource("MultiMesh_6iypd")
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[connection signal="item_added" from="Consumer" to="." method="consumer_has_item"]
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[connection signal="item_added" from="Consumer" to="." method="consumer_has_item"]
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@ -78,6 +78,7 @@ transform = Transform3D(1, 0, 0, 0, 1.31134e-07, 1, 0, -1, 1.31134e-07, 0, 0, 0)
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shape = SubResource("CapsuleShape3D_3ndsa")
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shape = SubResource("CapsuleShape3D_3ndsa")
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[node name="GPUTrail3D" type="GPUParticles3D" parent="."]
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[node name="GPUTrail3D" type="GPUParticles3D" parent="."]
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physics_interpolation_mode = 2
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transform = Transform3D(0.233971, -0.972243, 0, 0.972243, 0.233971, 0, 0, 0, 1, 0, 0, 0)
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transform = Transform3D(0.233971, -0.972243, 0, 0.972243, 0.233971, 0, 0, 0, 1, 0, 0, 0)
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amount = 19
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amount = 19
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lifetime = 19.0
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lifetime = 19.0
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