Disable physics interpolation on bullets and conveyors.

This commit is contained in:
Nekojimi 2025-04-27 14:36:23 +01:00
parent dcc991a7d9
commit d138db341d
2 changed files with 2 additions and 0 deletions

View File

@ -55,6 +55,7 @@ consumers = [null]
metadata/_custom_type_script = "uid://c4fquatkjmsgu"
[node name="MultiMeshInstance3D" type="MultiMeshInstance3D" parent="."]
physics_interpolation_mode = 2
multimesh = SubResource("MultiMesh_6iypd")
[connection signal="item_added" from="Consumer" to="." method="consumer_has_item"]

View File

@ -78,6 +78,7 @@ transform = Transform3D(1, 0, 0, 0, 1.31134e-07, 1, 0, -1, 1.31134e-07, 0, 0, 0)
shape = SubResource("CapsuleShape3D_3ndsa")
[node name="GPUTrail3D" type="GPUParticles3D" parent="."]
physics_interpolation_mode = 2
transform = Transform3D(0.233971, -0.972243, 0, 0.972243, 0.233971, 0, 0, 0, 1, 0, 0, 0)
amount = 19
lifetime = 19.0