[gd_scene load_steps=7 format=3 uid="uid://b1fnsl3k1mo5c"] [ext_resource type="Script" uid="uid://dvgo3kpjr2mmj" path="res://scripts/building_components/building.gd" id="1_k07no"] [ext_resource type="Script" uid="uid://bcp3fwf3nds3k" path="res://scripts/nav_obstacle.gd" id="2_0gk2u"] [sub_resource type="BoxMesh" id="BoxMesh_cee1v"] size = Vector3(2, 2, 2) [sub_resource type="BoxShape3D" id="BoxShape3D_k07no"] size = Vector3(2, 2, 2) [sub_resource type="NavigationMesh" id="NavigationMesh_0gk2u"] vertices = PackedVector3Array(-0.75, 2.5, -0.75, -0.75, 2.5, 0.75, 0.75, 2.5, 0.75, 0.75, 2.5, -0.75) polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)] agent_radius = 0.2 [sub_resource type="QuadMesh" id="QuadMesh_oywkk"] size = Vector2(2, 2) orientation = 1 [node name="Building" type="StaticBody3D"] script = ExtResource("1_k07no") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("BoxMesh_cee1v") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("BoxShape3D_k07no") [node name="NavObstacle" type="Node3D" parent="."] script = ExtResource("2_0gk2u") make_solid = false [node name="NavigationObstacle3D" type="NavigationObstacle3D" parent="."] radius = 2.0 height = 2.0 [node name="NavigationRegion3D" type="NavigationRegion3D" parent="."] navigation_mesh = SubResource("NavigationMesh_0gk2u") [node name="MeshInstance3D" type="MeshInstance3D" parent="NavigationRegion3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) visible = false mesh = SubResource("QuadMesh_oywkk")