; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [addons] resources_spreadsheet_view/array_color_tint=100.0 resources_spreadsheet_view/color_rows=true resources_spreadsheet_view/array_min_width=128.0 resources_spreadsheet_view/resource_preview_size=32.0 resources_spreadsheet_view/clip_headers=false resources_spreadsheet_view/dupe_arrays=true resources_spreadsheet_view/context_menu_on_leftclick=false resources_spreadsheet_view/fold_docks=true resources_spreadsheet_view/resource_cell_label_mode=1 resources_spreadsheet_view/freeze_first_column=true [application] config/name="TowerGame3D" run/main_scene="uid://bwftban1ppo17" config/features=PackedStringArray("4.4") config/icon="uid://u1hpdb62rxlc" addons/icon_finder/preview_size=24 [autoload] IconsFonts="*res://addons/icons-fonts/icons_fonts/IconsFonts.gd" [debug] settings/stdout/print_fps=true shapes/navigation/enable_edge_connections=false shapes/navigation/enable_edge_connections_xray=false shapes/navigation/enable_edge_lines_xray=false shapes/navigation/enable_link_connections_xray=false shapes/navigation/enable_agent_paths_xray=false [display] window/vsync/vsync_mode=2 [editor] version_control/plugin_name="GitPlugin" version_control/autoload_on_startup=true [editor_plugins] enabled=PackedStringArray("res://addons/GPUTrail/plugin.cfg", "res://addons/PathMesh3D/plugin.cfg", "res://addons/git_describe/plugin.cfg", "res://addons/icons-fonts/plugin.cfg", "res://addons/rakugo-nodes/plugin.cfg", "res://addons/resources_spreadsheet_view/plugin.cfg") [global_group] Enemies="" [input] camera_forward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null) ] } camera_backward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null) ] } camera_left={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null) ] } camera_right={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null) ] } camera_set_target={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":3,"canceled":false,"pressed":false,"double_click":false,"script":null) ] } [layer_names] 3d_render/layer_1="Terrain" 3d_render/layer_2="Buildings" 3d_render/layer_3="Units" 3d_physics/layer_1="Terrain" 3d_navigation/layer_1="Enemies Small" 3d_physics/layer_2="Buildings" 3d_navigation/layer_2="Enemies Large" 3d_physics/layer_3="Enemies" 3d_navigation/layer_3="Citizens" 3d_physics/layer_4="Citizens" 3d_physics/layer_5="Projectiles" [navigation] 3d/default_edge_connection_margin=0.6 3d/default_link_connection_radius=0.5 [physics] common/physics_interpolation=true [rendering] lights_and_shadows/directional_shadow/soft_shadow_filter_quality=0 lights_and_shadows/positional_shadow/soft_shadow_filter_quality=0 anti_aliasing/quality/msaa_2d=1 anti_aliasing/quality/msaa_3d=1 anti_aliasing/quality/screen_space_aa=1