TowerGame/example/Random Upgrades/upgrades/weapons/weapon_lightning.tres

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[gd_resource type="Resource" load_steps=4 format=3 uid="uid://b0kdw067vtgvn"]
[ext_resource type="Texture2D" uid="uid://cluvoehgeqmcu" path="res://example/Random Upgrades/icons/all_icons/all_icons_4.tres" id="1_jsyxk"]
[ext_resource type="Script" path="res://example/Random Upgrades/upgrade_data_weapon.gd" id="1_yjf8q"]
[ext_resource type="Script" path="res://example/Random Upgrades/upgrade_data.gd" id="2_dskpw"]
[resource]
resource_name = "Weapon: Lightning"
script = ExtResource("1_yjf8q")
weapon_damage = 4.0
weapon_cooldown = 6.0
color1 = Color(0.635294, 0.760784, 1, 1)
max_duplicates = 1
tags = Array[String](["weapon", "magic", "elemental"])
type = 0
attributes = Array[int]([1, 3])
icon = ExtResource("1_jsyxk")
prerequisites = Array[ExtResource("2_dskpw")]([])
color2 = Color(0.189457, 0.452246, 0.902344, 1)
base_weight = 10.0
is_notable = false
multiplier_per_tag = "magic 2.0"
multiplier_if_tag_present = ""
multiplier_if_tag_not_present = ""
max_tags_present = "weapon 4"
list_item_delimeter = " "
list_row_delimeter = "
"