TowerGame/scripts/buildings/miner.gd

17 lines
335 B
GDScript

extends Building
#@export var mined_item: Item = preload("res://items/metal.tres")
@export var mine_period: float = 1.0
var mine_timer: float = 0.0
func _process(delta: float) -> void:
super(delta)
mine_timer += delta
if mine_timer >= mine_period:
mine_timer -= mine_period
mine()
func mine() -> void:
producer.produce()