28 lines
972 B
GDScript
28 lines
972 B
GDScript
class_name Utils
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extends Object
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## Is shortcut of:
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## if !object.is_connected(signal_name, method):
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## object.connect(signal_name, method)
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static func connect_if_possible(
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object:Object, signal_name:StringName, method:Callable):
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if !object.is_connected(signal_name, method):
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object.connect(signal_name, method)
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## Is shortcut of:
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## if object.is_connected(signal_name, method):
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## object.disconnect(signal_name, method)
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static func disconnect_if_possible(
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object:Object, signal_name:StringName, method:Callable):
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if object.is_connected(signal_name, method):
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object.disconnect(signal_name, method)
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## Is shortcut of:
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## disconnect_if_possible(object, signal_name, old_method)
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## connect_if_possible(object, signal_name, new_method)
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static func change_signal(
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object:Object, signal_name:StringName,
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old_method:Callable, new_method:Callable):
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disconnect_if_possible(object, signal_name, old_method)
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connect_if_possible(object, signal_name, new_method)
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