TowerGame/objects/bullet.tscn

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[gd_scene load_steps=17 format=3 uid="uid://cav22qho14o47"]
[ext_resource type="Script" uid="uid://ca8i18spgok4i" path="res://scripts/bullet.gd" id="1_rsjgb"]
[ext_resource type="Shader" uid="uid://jtlad4viky6j" path="res://addons/GPUTrail/shaders/trail.gdshader" id="1_ucnj8"]
[ext_resource type="Shader" uid="uid://cxd8wfunwre2a" path="res://addons/GPUTrail/shaders/trail_draw_pass.gdshader" id="2_rsjgb"]
[ext_resource type="Script" uid="uid://cdubip3a6325r" path="res://addons/GPUTrail/GPUTrail3D.gd" id="4_pt3a8"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_3ndsa"]
radius = 0.1
height = 0.3
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fsn5s"]
shader = ExtResource("1_ucnj8")
[sub_resource type="Gradient" id="Gradient_6sxjd"]
offsets = PackedFloat32Array(0, 0.150862, 0.642241, 1)
colors = PackedColorArray(1, 1, 1, 1, 1, 0.920817, 0, 0.849138, 0.695312, 0.044384, 0, 0.357759, 1, 1, 1, 0)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_od3fb"]
gradient = SubResource("Gradient_6sxjd")
[sub_resource type="Curve" id="Curve_tmmim"]
_limits = [0.0, 0.1, 0.0, 1.0]
bake_resolution = 16
_data = [Vector2(0, 0.1), 0.0, -0.167493, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_7thed"]
curve = SubResource("Curve_tmmim")
[sub_resource type="Curve" id="Curve_ucnj8"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.511628, 1), -1.30273, -1.30273, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_rsjgb"]
curve = SubResource("Curve_ucnj8")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xbcx7"]
render_priority = 0
shader = ExtResource("2_rsjgb")
shader_parameter/tex = SubResource("CurveTexture_rsjgb")
shader_parameter/uv_offset = Vector2(0, 0)
shader_parameter/color_ramp = SubResource("GradientTexture1D_od3fb")
shader_parameter/curve = SubResource("CurveTexture_7thed")
shader_parameter/emmission_transform = Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
shader_parameter/flags = 45
[sub_resource type="QuadMesh" id="QuadMesh_ucnj8"]
material = SubResource("ShaderMaterial_xbcx7")
size = Vector2(10, 10)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xbcx7"]
albedo_color = Color(0.79229, 0.800781, 0.372387, 1)
emission_enabled = true
emission = Color(1, 1, 0, 1)
emission_energy_multiplier = 2.5
[sub_resource type="CylinderMesh" id="CylinderMesh_xbcx7"]
material = SubResource("StandardMaterial3D_xbcx7")
top_radius = 0.1
bottom_radius = 0.1
height = 0.3
radial_segments = 6
rings = 0
[node name="Bullet" type="RigidBody3D"]
collision_layer = 16
collision_mask = 5
continuous_cd = true
contact_monitor = true
max_contacts_reported = 1
script = ExtResource("1_rsjgb")
min_damage = 1.0
lifetime = 5.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1.31134e-07, 1, 0, -1, 1.31134e-07, 0, 0, 0)
shape = SubResource("CapsuleShape3D_3ndsa")
[node name="GPUTrail3D" type="GPUParticles3D" parent="."]
physics_interpolation_mode = 2
transform = Transform3D(0.233971, -0.972243, 0, 0.972243, 0.233971, 0, 0, 0, 1, 0, 0, 0)
amount = 19
lifetime = 19.0
explosiveness = 1.0
fixed_fps = 59
process_material = SubResource("ShaderMaterial_fsn5s")
draw_pass_1 = SubResource("QuadMesh_ucnj8")
script = ExtResource("4_pt3a8")
length = 19
length_seconds = 0.322034
texture = SubResource("CurveTexture_rsjgb")
color_ramp = SubResource("GradientTexture1D_od3fb")
curve = SubResource("CurveTexture_7thed")
vertical_texture = true
billboard = true
_defaults_have_been_set = true
metadata/_custom_type_script = "uid://cdubip3a6325r"
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 6.70552e-08, 1, 0, -1, 6.70552e-08, 0, 0, 0)
cast_shadow = 0
mesh = SubResource("CylinderMesh_xbcx7")
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
max_polyphony = 2
[connection signal="body_entered" from="." to="." method="_on_body_entered"]