TowerGameProto/scripts/spawners_active_button.gd

6 lines
145 B
GDScript3
Raw Permalink Normal View History

2025-04-16 22:56:14 +01:00
extends CheckButton
func _toggled(toggled_on: bool) -> void:
for node in get_tree().get_nodes_in_group("Spawners"):
node.active = toggled_on