TowerGameProto/objects/citizen.tscn

53 lines
1.6 KiB
Plaintext
Raw Normal View History

2025-04-16 22:56:14 +01:00
[gd_scene load_steps=7 format=3 uid="uid://cs5hyqq024i3h"]
[ext_resource type="Script" uid="uid://b80nc18ya55my" path="res://scripts/Citizen.gd" id="1_2umkp"]
[ext_resource type="Texture2D" uid="uid://8rd4sbar25mm" path="res://assets/lilguy.png" id="2_3lb75"]
[ext_resource type="Texture2D" uid="uid://dh4vl2saw2ykx" path="res://assets/lilguy_arms.png" id="3_s56hq"]
[ext_resource type="PackedScene" uid="uid://bul5wdylupx54" path="res://objects/parts/detection_area.tscn" id="4_3lb75"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_2umkp"]
friction = 0.0
bounce = 0.3
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_i6j5g"]
radius = 16.0
height = 32.0
[node name="Citizen" type="RigidBody2D" groups=["Citizens"]]
collision_layer = 16
collision_mask = 7
physics_material_override = SubResource("PhysicsMaterial_2umkp")
lock_rotation = true
linear_damp = 0.5
script = ExtResource("1_2umkp")
movement_force = 250.0
max_speed = 100.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CapsuleShape2D_i6j5g")
[node name="Body" type="Sprite2D" parent="."]
texture_filter = 1
texture = ExtResource("2_3lb75")
hframes = 2
[node name="Arms" type="Sprite2D" parent="."]
texture_filter = 1
texture = ExtResource("3_s56hq")
[node name="Label" type="Label" parent="."]
visible = false
offset_left = -23.0
offset_top = -28.0
offset_right = 144.0
offset_bottom = 73.0
scale = Vector2(0.28002, 0.48002)
text = "DOES THIS LOOK LIKE
THE FACE OF MERCY"
[node name="DetectionArea" parent="." instance=ExtResource("4_3lb75")]
requires_line_of_sight = true
active_state = 2