extends "res://scripts/Machine.gd" @export var ingredient_items: Dictionary[Item, int] @export var production_time: float = 1.0 var production_timer: float = 0.0 func _process(delta: float) -> void: if ready_to_produce(): production_timer += delta if production_timer >= production_time: if !can_send_item(produced_item): return consume_ingredients() if produce(): production_timer -= production_time func ready_to_produce() -> bool: if produced_item == null: return false # that's not gonna work var checklist: Dictionary[Item, int] = ingredient_items.duplicate() for item in stored_items: if checklist.has(item): var count: int = checklist.get(item) count -= 1 if count > 0: checklist.set(item, count) else: checklist.erase(item) if checklist.is_empty(): return true return false func consume_ingredients() -> void: for item in ingredient_items: fetch_item_from_storage(item, ingredient_items[item]) func _on_conveyor_2_item_available(node: ItemNode) -> void: pass # Replace with function body.