TowerGameProto/scripts/Camera.gd

11 lines
282 B
GDScript

extends Camera2D
@export var camera_speed: float = 250.0
func _process(delta: float) -> void:
var movement: Vector2
movement.y = Input.get_axis("camera_up", "camera_down")
movement.x = Input.get_axis("camera_left", "camera_right")
position += movement * delta * camera_speed