MusicHandler: rewrite to use circular byte buffer.

Also now attempts to initially fill buffer in a single read.
crossfading
Nekojimi 3 years ago
parent 2412d57f4d
commit 42a9f0047b
  1. 44
      src/main/java/moe/nekojimi/chords/MusicHandler.java

@ -10,7 +10,6 @@ import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.LinkedList;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.function.Consumer;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -19,6 +18,7 @@ import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.UnsupportedAudioFileException;
import net.dv8tion.jda.api.audio.AudioSendHandler;
import org.apache.commons.io.input.buffer.CircularByteBuffer;
/**
*
@ -27,10 +27,13 @@ import net.dv8tion.jda.api.audio.AudioSendHandler;
public class MusicHandler implements AudioSendHandler, Closeable, Consumer<Song>
{
private static final int DESIRED_BUFFER_SIZE = 3840 * 500;
private final LinkedList<Song> songQueue = new LinkedList<>();
private Song currentSong;
private AudioInputStream din = null;
private final Queue<byte[]> queue = new ConcurrentLinkedQueue<>();
// private final Queue<byte[]> queue = new ConcurrentLinkedQueue<>();
private final CircularByteBuffer audioBuffer = new CircularByteBuffer(3840 * 1024);
private boolean playing = true;
private int byteCount;
@ -80,7 +83,7 @@ public class MusicHandler implements AudioSendHandler, Closeable, Consumer<Song>
public boolean nextSong(boolean immediate)
{
if (immediate)
queue.clear();
audioBuffer.clear();
AudioInputStream in = null;
try
@ -104,10 +107,8 @@ public class MusicHandler implements AudioSendHandler, Closeable, Consumer<Song>
AudioFormat decodedFormat = AudioSendHandler.INPUT_FORMAT;
din = AudioSystem.getAudioInputStream(decodedFormat, in);
byteCount = 3840;
while (queue.size() < 500)
if (!readData())
break;
System.out.println("Queue filled to " + queue.size());
fillBuffer(false);
System.out.println("Queue filled to " + audioBuffer.getCurrentNumberOfBytes());
return true;
} catch (UnsupportedAudioFileException | IOException ex)
{
@ -134,19 +135,26 @@ public class MusicHandler implements AudioSendHandler, Closeable, Consumer<Song>
public boolean canProvide()
{
// If we have something in our buffer we can provide it to the send system
return !queue.isEmpty() && playing;
return audioBuffer.getCurrentNumberOfBytes() > byteCount && playing;
}
@Override
public ByteBuffer provide20MsAudio()
{
fillBuffer(true);
byte[] data = new byte[byteCount];
audioBuffer.read(data, 0, data.length);
// byte[] data = queue.poll();
return ByteBuffer.wrap(data); // Wrap this in a java.nio.ByteBuffer
}
private void fillBuffer(boolean canSkip)
{
// use what we have in our buffer to send audio as PCM
while (queue.size() < 500)
while (audioBuffer.getCurrentNumberOfBytes() < DESIRED_BUFFER_SIZE)
if (!readData())
if (!nextSong())
if (!canSkip || !nextSong())
break;
byte[] data = queue.poll();
return data == null ? null : ByteBuffer.wrap(data); // Wrap this in a java.nio.ByteBuffer
}
private boolean readData()
@ -157,15 +165,23 @@ public class MusicHandler implements AudioSendHandler, Closeable, Consumer<Song>
{
// if (din.available() == 0)
// return false;
int bytesToRead = byteCount;
int bytesToRead = DESIRED_BUFFER_SIZE - audioBuffer.getCurrentNumberOfBytes();
int space = audioBuffer.getSpace();
if (din.available() > 0 && din.available() < bytesToRead)
bytesToRead = din.available();
if (bytesToRead > space)
bytesToRead = space;
if (bytesToRead == 0)
return false;
byte[] bytes = new byte[bytesToRead];
// byte[] bytes = din.readNBytes(bytesToRead);
int read = din.read(bytes);
System.out.println("Wanted: " + byteCount + " Space:" + space + " Available: " + din.available() + " To read: " + bytesToRead + " Read: " + read);
if (read < 0)
return false;
queue.add(bytes);
// queue.add(bytes);
audioBuffer.add(bytes, 0, read);
} catch (IOException ex)
{
Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex);

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