A mod for Minecraft to let you walk across dimensions like in the hit board game Yu-Gi-Oh
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Dimensionwalker-Mod/src/main/java/moe/nekojimi/dimensionwalker/DimensionwalkerTeleporter.java

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4.6 KiB

package moe.nekojimi.dimensionwalker;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.border.WorldBorder;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.portal.PortalInfo;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.util.ITeleporter;
import org.apache.http.io.SessionOutputBuffer;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.function.Function;
public class DimensionwalkerTeleporter implements ITeleporter
{
private static DimensionwalkerTeleporter INSTANCE = null;
@Override
public Entity placeEntity(Entity entity, ServerLevel currentWorld, ServerLevel destWorld, float yaw, Function<Boolean, Entity> repositionEntity)
{
return repositionEntity.apply(true);
}
@Override
public @Nullable PortalInfo getPortalInfo(Entity entity, ServerLevel destWorld, Function<ServerLevel, PortalInfo> defaultPortalInfo)
{
// return ITeleporter.super.getPortalInfo(entity, destWorld, defaultPortalInfo);
BlockPos startPos = new BlockPos(entity.getBlockX(), entity.getBlockY(), entity.getBlockZ());
System.out.println("Current player position: " + startPos);
// ChunkAccess chunk = destWorld.getChunk(startPos);
// int maxHeight = startPos.getY();
// destWorld.get
// for (Heightmap.Types type : Heightmap.Types.values())
// {
// int height = chunk.getHeight(type,startPos.getX(),startPos.getZ());
// System.out.println("Heightmap type: " + type.name() + ", height: " + height);
// if (height > maxHeight)
// maxHeight = height;
// }
BlockPos blockPos = findSafePosition(destWorld,startPos);
if (blockPos == null)
blockPos = startPos;
return new PortalInfo(new Vec3((double)blockPos.getX() + 0.5D, (double)blockPos.getY()+1.0D, (double)blockPos.getZ() + 0.5D), entity.getDeltaMovement(), entity.getYRot(), entity.getXRot());
}
public @Nullable BlockPos findSafePosition(ServerLevel destWorld, BlockPos startPos)
{
// List<BlockPos> candidates = new ArrayList<>();
WorldBorder worldborder = destWorld.getWorldBorder();
int worldHeight = Math.min(destWorld.getMaxBuildHeight(), destWorld.getMinBuildHeight() + destWorld.getLogicalHeight()) - 1;
outer:
for (BlockPos.MutableBlockPos pos : BlockPos.spiralAround(startPos, 16, Direction.EAST, Direction.SOUTH))
{
if (pos == null)
return null;
ChunkAccess chunk = destWorld.getChunk(pos);
int terrainHeight = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES,pos.getX(),pos.getZ());
int freeBlocksAbove = 999;
int startY = Math.min(worldHeight, terrainHeight);
System.out.println("Starting search for safe destination at Y=" + startY);
for (int y = startY; y >= destWorld.getMinBuildHeight(); y--)
{
pos.setY(y);
// check that y is solid
BlockState blockState = chunk.getBlockState(pos);
if (blockState.getMaterial().isSolid())
{
if (worldborder.isWithinBounds(pos) && y < worldHeight-3 && freeBlocksAbove >= 2)
{
System.out.println("Found safe destination! pos: " + pos + " material: " + blockState.getMaterial() + " state: " + blockState);
return pos;
// candidates.add(pos);
// if (candidates.size() >= 16)
// break outer;
}
freeBlocksAbove = 0;
}
else if (blockState.getMaterial().isLiquid() || !blockState.isAir())
{
freeBlocksAbove = 0; // liquid blocks aren't free
}
else
{
freeBlocksAbove++;
}
}
}
// if (candidates.size() > 0)
// {
// candidates.sort(Comparator.comparingDouble(a -> a.distSqr(startPos)));
// return candidates.get(0);
// }
return null;
}
public static ITeleporter instance()
{
if (INSTANCE == null)
INSTANCE = new DimensionwalkerTeleporter();
return INSTANCE;
}
}