A mod for Euro Truck Simulator 2 to support "haptic feedback devices" for "reasons"
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/**
* @file scssdk_telemetry_eut2.h
*
* @brief ETS 2 telemetry specific constants.
*/
#ifndef SCSSDK_TELEMETRY_EUT2_H
#define SCSSDK_TELEMETRY_EUT2_H
#include "../scssdk.h"
#include "../common/scssdk_telemetry_common_configs.h"
#include "../common/scssdk_telemetry_common_channels.h"
#include "../common/scssdk_telemetry_truck_common_channels.h"
#include "../common/scssdk_telemetry_trailer_common_channels.h"
#include "../common/scssdk_telemetry_job_common_channels.h"
#include "../common/scssdk_telemetry_common_gameplay_events.h"
SCSSDK_HEADER
/**
* @name Value used in the scs_sdk_init_params_t::game_version
*
* Changes in the major version indicate incompatible changes (e.g. changed interpretation
* of the channel value). Change of major version is highly discouraged, creation of
* alternative channel is preferred solution if necessary.
* Changes in the minor version indicate compatible changes (e.g. added channel, more supported
* value types). Removal of channel is also compatible change however it is recommended
* to keep the channel with some default value.
*
* Changes:
* 1.01 - added brake_air_pressure_emergency channel and air_pressure_emergency config
* 1.02 - replaced cabin_orientation channel with cabin_offset channel
* 1.03 - fixed reporting of invalid index value for wheels.count attribute
* 1.04 - added lblinker_light and rblinker_light channels
* 1.05 - fixed content of brand_id and brand attributes
* 1.06 - fixed index value for selector_count attribute. It is now SCS_U32_NIL as the
* attribute is not indexed. For backward compatibility additional copy with
* index 0 is also present however it will be removed in the future.
* 1.07 - fixed calculation of cabin_angular_acceleration channel.
* 1.08 - a empty truck/trailer configuration event is generated when truck is removed
* (e.g. after completion of quick job)
* 1.09 - added time and job related info
* 1.10 - added information about liftable axes
* 1.11 - u32 channels can provide u64 as documented, added displayed_gear channel, increased
* maximum number of supported wheel channels to 14
* 1.12 - added information about transmission (differential_ratio, forward_ratio, reverse_ratio),
* navigation channels (navigation_distance, navigation_time, navigation_speed_limit)
* and adblue related data are now provided.
* 1.13 - fixed values of id and cargo_accessory_id attributes in trailer config broken by
* ETS2 1.25 update. Note that the new values will be different from the ones returned
* by ETS2 1.24 and older.
* 1.14 - added support for multiple trailers (doubles, triples), trailer ownership support,
* gameplay events support added
* 1.15 - added planned_distance_km to active job info
* 1.16 - added support for 'avoid_inspection', 'illegal_border_crossing' and 'hard_shoulder_violation' offence type in 'player.fined' gameplay event
* 1.17 - added differential lock, lift axle and hazard warning channels
* 1.18 - added multiplayer time offset and trailer body wear channel, fixed trailer chassis wear channel
*/
//@{
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_00 SCS_MAKE_VERSION(1, 0)
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_01 SCS_MAKE_VERSION(1, 1)
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_02 SCS_MAKE_VERSION(1, 2)
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_03 SCS_MAKE_VERSION(1, 3)
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_04 SCS_MAKE_VERSION(1, 4)
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_05 SCS_MAKE_VERSION(1, 5) // Patch 1.4
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_06 SCS_MAKE_VERSION(1, 6)
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_07 SCS_MAKE_VERSION(1, 7) // Patch 1.6
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_08 SCS_MAKE_VERSION(1, 8) // Patch 1.9
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_09 SCS_MAKE_VERSION(1, 9) // Patch 1.14 beta
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_10 SCS_MAKE_VERSION(1, 10) // Patch 1.14
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_11 SCS_MAKE_VERSION(1, 11)
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_12 SCS_MAKE_VERSION(1, 12) // Patch 1.17
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_13 SCS_MAKE_VERSION(1, 13) // Patch 1.27
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_14 SCS_MAKE_VERSION(1, 14) // Patch 1.35
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_15 SCS_MAKE_VERSION(1, 15) // Patch 1.36
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_16 SCS_MAKE_VERSION(1, 16) // Patch 1.36
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_17 SCS_MAKE_VERSION(1, 17) // Patch 1.41
#define SCS_TELEMETRY_EUT2_GAME_VERSION_1_18 SCS_MAKE_VERSION(1, 18) // Patch 1.45
#define SCS_TELEMETRY_EUT2_GAME_VERSION_CURRENT SCS_TELEMETRY_EUT2_GAME_VERSION_1_18
//@}
// Game specific units.
//
// @li The game uses Euro as internal currency provided
// by the telemetry unless documented otherwise.
// Channels defined in scssdk_telemetry_common_channels.h,
// scssdk_telemetry_job_common_channels.h,
// scssdk_telemetry_truck_common_channels.h and
// scssdk_telemetry_trailer_common_channels.h are supported
// with following exceptions and limitations as of v1.00:
//
// @li Rolling rotation of trailer wheels is determined from linear
// movement.
// @li The pressures, temperatures and voltages are not simulated.
// They are very loosely approximated.
// Configurations defined in scssdk_telemetry_common_configs.h are
// supported with following exceptions and limitations as of v1.00:
//
// @li The localized strings are not updated when different in-game
// language is selected.
SCSSDK_FOOTER
#endif // SCSSDK_TELEMETRY_EUT2_H
/* eof */