extends Node2D const OFFSET: Vector2 = Vector2(16,16) func _draw() -> void: for cellGraphData in get_parent().cellGraph: for link in cellGraphData.links: var from: Vector2 = get_parent().map_pos(cellGraphData.cell) + OFFSET var to: Vector2 = get_parent().map_pos(link) + OFFSET from = from.move_toward(to,10) draw_line( from, to, Color.blueviolet, 2.0, true)