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55 lines
1.1 KiB
55 lines
1.1 KiB
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Node2D",
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"class": "GameScene",
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"language": "GDScript",
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"path": "res://scripts/GameScene.gd"
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}, {
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"base": "Reference",
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"class": "GameState",
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"language": "GDScript",
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"path": "res://scripts/GameState.gd"
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}, {
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"base": "",
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"class": "GitAPI",
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"language": "NativeScript",
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"path": "res://addons/godot-git-plugin/git_api.gdns"
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} ]
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_global_script_class_icons={
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"GameScene": "",
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"GameState": "",
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"GitAPI": ""
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}
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[application]
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config/name="LoopyTest"
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run/main_scene="res://scenes/GameScene.tscn"
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config/icon="res://icon.png"
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[debug]
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gdscript/warnings/treat_warnings_as_errors=true
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gdscript/warnings/return_value_discarded=false
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gdscript/warnings/integer_division=false
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[gdnative]
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singletons=[ "res://addons/godot-git-plugin/git_api.gdnlib" ]
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_environment="res://default_env.tres"
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