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WolfBox/.godot/editor/project_metadata.cfg

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2025-06-21 14:36:09 +01:00
[editor_metadata]
executable_path="/home/jimj316/.local/share/godot/app_userdata/Godots/versions/Godot_v4_3-stable_linux_x86_64/Godot_v4.3-stable_linux.x86_64"
use_advanced_connections=true
show_compatible_methods_only=false
show_script_methods_only=false
[recent_files]
scenes=["res://objects/test/test_bot_controls.tscn", "res://objects/team_card.tscn", "res://objects/role_card.tscn", "res://objects/bot.tscn", "res://objects/wolf_player.tscn", "res://objects/player_display.tscn", "res://objects/card.tscn", "res://role_cards.tscn", "res://test_scene.tscn", "res://client_scene.tscn"]
scripts=["Transform2D", "String", "RichTextLabel", "Resource", "OptionButton", "Object", "Node2D", "Node", "MultiplayerAPI", "Label"]
[dialog_bounds]
project_settings=Rect2(1045, 1407, 1200, 700)
create_new_node=Rect2(1072, 1450, 900, 700)
export=Rect2(589, 1193, 1336, 1284)
search_help=Rect2(640, 1440, 1280, 720)
editor_settings=Rect2(830, 1450, 900, 700)
[script_setup]
last_selected_language="GDScript"
[color_picker]
picker_shape=3
recent_presets=PackedColorArray(0.169853, 0.166347, 0, 1, 0.168789, 0.15406, 0.159791, 1, 0.151221, 0.160204, 0.16547, 1, 0.669471, 0, 0.140088, 1, 0.87451, 0.87451, 0.87451, 1, 1, 0.826449, 0.82307, 1, 0.488857, 0, 0.114692, 1, 0.993666, 0, 0.272201, 1, 0, 0, 0, 1)
color_mode=0
[debug_options]
run_main_feature_tags=""
multiple_instances_enabled=false
run_instances_config=Array[Dictionary]([{
"arguments": "host",
"features": "",
"override_args": true,
"override_features": false
}, {
"arguments": "",
"features": "",
"override_args": false,
"override_features": false
}])
[export_options]
default_filename="JackIt"
export_debug=true
[linked_properties]
AnimationTrackKeyEdit:value=false
Panel:scale=false
AspectRatioContainer:scale=false
[uid_upgrade_tool]
run_on_restart=false
resave_paths=PackedStringArray()
[game_view]
embed_size_mode=2
[quick_open_dialog]
last_mode=1
[texture_region_editor]
snap_offset=Vector2(0, 0)
snap_step=Vector2(8, 8)
snap_separation=Vector2(0, 0)
snap_mode=0