forked from Nekojimi/JackIt
77 lines
2.0 KiB
INI
77 lines
2.0 KiB
INI
[editor_metadata]
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executable_path="/home/jimj316/.local/share/godot/app_userdata/Godots/versions/Godot_v4_3-stable_linux_x86_64/Godot_v4.3-stable_linux.x86_64"
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use_advanced_connections=true
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show_compatible_methods_only=false
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show_script_methods_only=false
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[recent_files]
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scenes=["res://objects/test/test_bot_controls.tscn", "res://objects/team_card.tscn", "res://objects/role_card.tscn", "res://objects/bot.tscn", "res://objects/wolf_player.tscn", "res://objects/player_display.tscn", "res://objects/card.tscn", "res://role_cards.tscn", "res://test_scene.tscn", "res://client_scene.tscn"]
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scripts=["Transform2D", "String", "RichTextLabel", "Resource", "OptionButton", "Object", "Node2D", "Node", "MultiplayerAPI", "Label"]
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[dialog_bounds]
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project_settings=Rect2(1045, 1407, 1200, 700)
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create_new_node=Rect2(1072, 1450, 900, 700)
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export=Rect2(589, 1193, 1336, 1284)
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search_help=Rect2(640, 1440, 1280, 720)
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editor_settings=Rect2(830, 1450, 900, 700)
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[script_setup]
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last_selected_language="GDScript"
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[color_picker]
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picker_shape=3
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recent_presets=PackedColorArray(0.169853, 0.166347, 0, 1, 0.168789, 0.15406, 0.159791, 1, 0.151221, 0.160204, 0.16547, 1, 0.669471, 0, 0.140088, 1, 0.87451, 0.87451, 0.87451, 1, 1, 0.826449, 0.82307, 1, 0.488857, 0, 0.114692, 1, 0.993666, 0, 0.272201, 1, 0, 0, 0, 1)
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color_mode=0
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[debug_options]
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run_main_feature_tags=""
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multiple_instances_enabled=false
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run_instances_config=Array[Dictionary]([{
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"arguments": "host",
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"features": "",
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"override_args": true,
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"override_features": false
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}, {
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"arguments": "",
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"features": "",
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"override_args": false,
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"override_features": false
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}])
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[export_options]
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default_filename="JackIt"
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export_debug=true
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[linked_properties]
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AnimationTrackKeyEdit:value=false
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Panel:scale=false
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AspectRatioContainer:scale=false
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[uid_upgrade_tool]
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run_on_restart=false
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resave_paths=PackedStringArray()
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[game_view]
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embed_size_mode=2
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[quick_open_dialog]
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last_mode=1
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[texture_region_editor]
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snap_offset=Vector2(0, 0)
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snap_step=Vector2(8, 8)
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snap_separation=Vector2(0, 0)
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snap_mode=0
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