nekojimi.moe/pages/corru-map.md

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corru.observer Map main

corru.observer is a great adventure game, and like all adventure games someone eventually had to make a map of it, so this is that. It's horribly tangled but that's just what Akizet's memories look like!

Some notes:

  • It's not finished yet!
  • This map contains heavy spoilers! It's mainly for people who have already played most of the game and just want to find the things they missed. I might make a spoiler-lite version in the future!
  • For 3D pages (blue) directions shown are correct within a room (e.g. if the map shows you can enter a room from the north, and there's an exit to the south, there is an exit opposite you in-game), but may be inconsistent between rooms. I've tried my best to keep them consistent where I can, though.
  • For 2D pages (green), the positions that links connect to the page show roughly where on the page the link is located; for example, on the localhost page, the arrow for "THE_VOID" gate leads from the top, and the link is towards the top of the page.
  • I've tried to capture most of the various weirdness (like "Our Vessel" being able to move), but there's undoubtedly stuff I've missed, it's a weird game!

Last updated: Episode 3